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Tag: XCode

Onboarding screen with audiogram
3D Modeling / Apps / Bilbao / Swift

Introducing ListenUp, a Five Minute Hearing Test on iOS

Over the past couple months, in between traveling for the holidays and working through a few steps for our visa renewal process, I took on a small contract project to …

Puppy and La Rana
3D Modeling / Bilbao

Photogrammetry with a Puppy for all seasons, and other 3D content

As you may have seen in Rachel’s post about her hospital stay, we’ve had an eventful month of October. While technically that situation started at the end of September, it …

3D Modeling / Apps / Euskadi / Swift

My first AR app on iOS: Juego de la Rana

I can’t believe it’s September! That means summertime has just about passed, and the rainy season is setting in, but also that means we’re 3/4 of the way through our …

ER3D Screenshot from macOS
3D Modeling / Apps / Education / Swift

New(-ish) Project – ER3D

For quite a while, I’ve had this GIF displayed in various locations, such as my GitHub account, the gallery on this site, and elsewhere. The origin of that graphic is …

Apps / Education / Travel

Reflecting on 5ish Months of Classes +Photo Gallery

Happy Memorial Day, US friends! We are closing in on our sixth month living in Bilbao, and I have also just wrapped up my seventeenth week of intensive Spanish language …

3D Modeling / Apps / Food

Más Photogrammetry; Gildas from Bilbao Basquefest

Adding to one of my common themes of late, a newfound hobby of mine is taking a zillion pictures of something interesting and turning it into a 3D model using …

Apps / Travel

More Photogrammetry with Puppy, and Cleanup in Blender

Revisiting a post from a couple of months ago, one of my personal pet projects has been to create a 3D model of Puppy, the great flower-covered statue outside of …

Swift

Experimenting with Object Capture in XCode … Puppy!

A while ago I heard about the Object Capture feature in Apple’s RealityKit, and wanted to see how it performs with a few things I encounter in the real world. …

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  • Universal 3D Model Export to USDZ, GLB, DAE, OBJ, and STL — ARMOR v0.11 Release Notes
  • Building a Cross-Platform 3D Physics Simulation for Android, iOS, and Web with Kotlin Compose Multiplatform and SceneView
  • Exploring Euskadi: A Half-Marathon in Vitoria-Gasteiz
  • Native SRDF Editing on iOS and Robot XML Export – ARMOR v0.10 Release Notes
  • How-to: Create a RealityKit Entity from a DAE, OBJ, or STL file

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