Universal 3D Model Export to USDZ, GLB, DAE, OBJ, and STL — ARMOR v0.11 Release Notes
Export robot models from ARMOR as USDZ, GLB, DAE, OBJ, or STL — plus URDF/MJCF/SRDF archives auto-converted for Blender, MuJoCo, ROS, and more.
Export robot models from ARMOR as USDZ, GLB, DAE, OBJ, or STL — plus URDF/MJCF/SRDF archives auto-converted for Blender, MuJoCo, ROS, and more.
Learn how to seamlessly import 3D assets like DAE, OBJ, and STL files into RealityKit using custom Swift utilities designed for iOS and visionOS development. This guide explores how to bypass traditional USDZ limitations by dynamically loading mesh data into RealityKit Entities, complete with open-source GitHub repositories to jumpstart your spatial computing projects.
We are beginning our third year in Bilbao, which I cover in a series of short comments and photos. Additionally, i write about technical projects, including Augmented Reality Mobile Robotics (ARMOR), and course content from CS50.
This tutorial article explains a method to host 3D content on iCloud for an iOS, macOS, or VisionOS app. It uses native Swift code, with CloudKit for hosting and fetching of model data in USDZ format. RealityKit is used to display models in augmented reality (AR).
A while back I posted about a side project I’ve been working for that I’ve been referring to as ARMOR, for “Augmented Reality Mobile Robotics.” I have this vision of …
In my first post where I used SwiftUI to emulate user interface (UI) elements from the NYT Games app, I showed how to create the custom title bar that is …
Rachel and I play the New York Times (NYT) Games (a.k.a., the app you open when you want to play Wordle) just about every single day, and she also has …
For quite a while, I’ve had this GIF displayed in various locations, such as my GitHub account, the gallery on this site, and elsewhere. The origin of that graphic is …
Happy Memorial Day, US friends! We are closing in on our sixth month living in Bilbao, and I have also just wrapped up my seventeenth week of intensive Spanish language …
