How-to: Create a RealityKit Entity from a DAE, OBJ, or STL file

Learn how to seamlessly import 3D assets like DAE, OBJ, and STL files into RealityKit using custom Swift utilities designed for iOS and visionOS development. This guide explores how to bypass traditional USDZ limitations by dynamically loading mesh data into RealityKit Entities, complete with open-source GitHub repositories to jumpstart your spatial computing projects.

YouKon – Now Living in the Cloud

A couple of months ago, I introduced YouKon, an app designed for engineers needing versatile unit conversions, allowing users to toggle between SI and Imperial units within projects that store generated properties in a user-specific database. I’ve now launched new beta versions on iOS and Android, with major updates including email-based login for project synchronization across devices using Firebase and Cloud Firestore. Additionally, I encourage following YouKon’s development on our new webpage and Github.