100+ URDF Models, High Quality and Simulation-Ready in the New AR Mobile Robotics Gallery
Browse the ARMOR Robot Gallery, a curated set of verified URDF and XACRO robot models ready to simulate on iPhone, iPad, and Mac.
Browse the ARMOR Robot Gallery, a curated set of verified URDF and XACRO robot models ready to simulate on iPhone, iPad, and Mac.
ARMOR is now on the Mac App Store — the same MuJoCo 3.9 physics engine, URDF editor, and multi-robot world builder from your iPhone, now in a native macOS app with an Xcode-style inspector, unified project library, and seamless cross-device sharing.
Export robot models from ARMOR as USDZ, GLB, DAE, OBJ, or STL — plus URDF/MJCF/SRDF archives auto-converted for Blender, MuJoCo, ROS, and more.
ARMOR v0.10 introduces native SRDF editing and real-time semantic joint grouping for iOS and visionOS. Streamline your ROS workflow with universal URDF bundles and one-click MJCF export for MuJoCo desktop simulation.
Learn how to seamlessly import 3D assets like DAE, OBJ, and STL files into RealityKit using custom Swift utilities designed for iOS and visionOS development. This guide explores how to bypass traditional USDZ limitations by dynamically loading mesh data into RealityKit Entities, complete with open-source GitHub repositories to jumpstart your spatial computing projects.
We are beginning our third year in Bilbao, which I cover in a series of short comments and photos. Additionally, i write about technical projects, including Augmented Reality Mobile Robotics (ARMOR), and course content from CS50.
This tutorial article explains a method to host 3D content on iCloud for an iOS, macOS, or VisionOS app. It uses native Swift code, with CloudKit for hosting and fetching of model data in USDZ format. RealityKit is used to display models in augmented reality (AR).
A while back I posted about a side project I’ve been working for that I’ve been referring to as ARMOR, for “Augmented Reality Mobile Robotics.” I have this vision of …
At the end of my last post, I referenced a project I am currently collaborating on with a client where we are using Augmented Reality (AR) to aid in performing …
