Imitating NYT Games with SwiftUI, Part 1: The Header
Rachel and I play the New York Times (NYT) Games (a.k.a., the app you open when you want to play Wordle) just about every single day, and she also has …
Rachel and I play the New York Times (NYT) Games (a.k.a., the app you open when you want to play Wordle) just about every single day, and she also has …
At the end of my last post, I referenced a project I am currently collaborating on with a client where we are using Augmented Reality (AR) to aid in performing …
Last I posted, I had written a tutorial about a method I had discovered to embed a 3D renderer inside a Compose Multiplatform app. For me, this is a pretty …
As I’ve been picking up experience with various different 3D rendering and Augmented Reality (AR) frameworks available on mobile (Android and iOS), I’ve often asked, what is available that I …
I’m terrible at finishing personal projects once I’ve started. Way back in June I wrote on the blog about an app I was creating called ER3D, with a promise at …
Over the past couple months, in between traveling for the holidays and working through a few steps for our visa renewal process, I took on a small contract project to …
➩ Are you interested in this Blender-to-RealityKit workflow, and want to see this Blender-to-RealityKit workflow in action in a production app? Check out AR Mobile Robotics As I’ve been learning …
I can’t believe it’s September! That means summertime has just about passed, and the rainy season is setting in, but also that means we’re 3/4 of the way through our …
A Note on My Approach to UI Design I have a bit of a simple design philosophy, which is, when in doubt, use the defaults. Part of this goes back …
