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Apps / Education / Swift / Tutorial

Imitating NYT Games with SwiftUI, Part 1: The Header

Rachel and I play the New York Times (NYT) Games (a.k.a., the app you open when you want to play Wordle) just about every single day, and she also has …

3D Modeling / Apps / Bilbao / Swift / Tutorial

Creating AR-ready 3D Assets of our Houseplants with Polycam and Blender

At the end of my last post, I referenced a project I am currently collaborating on with a client where we are using Augmented Reality (AR) to aid in performing …

3D Modeling / Apps / Bilbao / Hiking / Swift

Updates for the Month of March

Last I posted, I had written a tutorial about a method I had discovered to embed a 3D renderer inside a Compose Multiplatform app. For me, this is a pretty …

3D Modeling / Apps / Kotlin / Tutorial

How-To: Embed Three.js into a Kotlin Jetpack Compose Multiplatform Mobile App on Android and iOS

As I’ve been picking up experience with various different 3D rendering and Augmented Reality (AR) frameworks available on mobile (Android and iOS), I’ve often asked, what is available that I …

3D Modeling / Apps / Bilbao / Education / Swift

Finally on the App Store | ER3D!

I’m terrible at finishing personal projects once I’ve started. Way back in June I wrote on the blog about an app I was creating called ER3D, with a promise at …

Onboarding screen with audiogram
3D Modeling / Apps / Bilbao / Swift

Introducing ListenUp, a Five Minute Hearing Test on iOS

Over the past couple months, in between traveling for the holidays and working through a few steps for our visa renewal process, I took on a small contract project to …

Blender to VisionOS
3D Modeling / Apps / Tutorial

How-To: Create content in Blender and export to RealityKit for AR apps on iOS and VisionOS

➩ Are you interested in this Blender-to-RealityKit workflow, and want to see this Blender-to-RealityKit workflow in action in a production app? Check out AR Mobile Robotics As I’ve been learning …

3D Modeling / Apps / Euskadi / Swift

My first AR app on iOS: Juego de la Rana

I can’t believe it’s September! That means summertime has just about passed, and the rainy season is setting in, but also that means we’re 3/4 of the way through our …

Screenshots of MOMDYN v2.1 on Android
3D Modeling / Apps

Mobile Multibody Dynamics Android Update: Material 3 Theming

A Note on My Approach to UI Design I have a bit of a simple design philosophy, which is, when in doubt, use the defaults. Part of this goes back …

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Recent Posts

  • Universal 3D Model Export to USDZ, GLB, DAE, OBJ, and STL — ARMOR v0.11 Release Notes
  • Building a Cross-Platform 3D Physics Simulation for Android, iOS, and Web with Kotlin Compose Multiplatform and SceneView
  • Exploring Euskadi: A Half-Marathon in Vitoria-Gasteiz
  • Native SRDF Editing on iOS and Robot XML Export – ARMOR v0.10 Release Notes
  • How-to: Create a RealityKit Entity from a DAE, OBJ, or STL file

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  • boyarka on The Dozen or so Euskara Words We’ve Learned (and Use) in Bilbao, Part 1
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